3D Modeled Characters
Using Zbrush, Autodesk Maya and Substance Painter, I modeled 3D characters from scratch.
All aspects of this character are production ready.
Here’s my process!
Head Sculpt using Zbrush
Hand sculpt and mouth
Character 2: Grungy Kid 3D Model
Using Zbrush, Autodesk Maya and Substance Painter, I modeled 3D characters from scratch.
All aspects of this character are production ready.