3D Modeling
Cafe Environment Scene
Using Autodesk Maya, I transformed a 2D scene into a vibrant 3D environment, modeling over +100 props. This production-ready scene is designed for use in an animated feature or show, and the entire process took 10 weeks to complete.
original artwork by Yuuri
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Explore the space yourself!
3D Props from the scene that are fully textured using Adobe Substance Painter
Progress Video showing my process
This video showcases the build progress of the environment scene. I began by modeling the main infrastructure, followed by the larger furniture pieces. After establishing the foundation, I focused on the kitchen, creating all the props for that area. Next, I added the foliage in the patio and then the cafe area. I moved on to the book cases in the back. Once all that work was complete, I then filled in all the smaller props.
I colored and textured some of the objects to give the final look some flair.